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Games People Play

summary ofGames People PlayBook by Eric Berne

13 min
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You’ll learn

  • The difference between game and operation
  • What is considered the best ego state
  • Whether therapists play games
  • How to quit games

first KEY POINT

Why social interactions matter

Throughout history, humans have existed in a system that has allowed them to communicate. This ability to interact is not an obligation or social construct but a need. Scientists have proved that babies who do not experience personal contact for a long time can become seriously ill and eventually die. Prisoners who get isolated from the outside world tend to develop mental disorders. Experts define this wish for personal contact as a stimulus-hunger.

The human brain reacts to social deprivation like starvation — its cells degenerate.

Later in life, an infant’s craving for intimacy turns into recognition-hunger — the wish to have people recognize them as individuals and accept them in society. Then follows structure-hunger — the need to arrange time, whether you spend it alone or with other people. Here are three main aspects of time-structuring:Material programming has nothing to do with social interactions; it involves performing tasks or engaging with inanimate objects — you may wash your hands, repair a car, or build a house.
Social programming is a default set of expressions defined by tradition and social norms. You most likely use it when meeting someone — you say “Hi” or play out any greeting normalized in your area, for example, a bow or shaking hands.
Individual programming evolves as people establish closer connections — they form friendships, fall in love with each other, build a family, or bring up children. With a deeper relationship, individuals allow themselves to engage in games.This summary is perfect for you if you are interested in psychology or want to understand human nature better. You will learn the models of behavior that people implement in their everyday life.

second KEY POINT

The three masks people can wear

While people have different demeanors and thought processes, they possess the same behavioral templates. These patterns are ego states — a combination of feelings and predetermined behavior models. Generally, people can act in three modes:• The Parent ego state is a copy of parental figures in a person's life. This condition manifests in two forms: direct and indirect. This state's natural pattern is the “do as I do,” in which a person exactly copies what the parental figure does or says. The indirect form is the “do as I say, not as I do,” where an individual adapts to the parents' requirements and responds as required.
• The Adult ego state comes from objectively appraising a person's reality and the knowledge garnered from experiences. This condition guides the individual's decision-making process, whether right or wrong; it processes data and forms understanding. The Adult state is a mediator between the Parent and the Child; it balances them out.
• The Child ego state is the oldest, as it comes from childhood. The Child condition is about acting “childlike,” which pertains to being full of joy and hope, pure and good. This state can also manifest in two forms: adapted and natural. If a person embraces the former, they subconsciously act as if following parental instructions carefully and obediently. In a natural state, the individual welcomes creativity, imagination, and naivety.

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first KEY POINT

How to identify a game

second KEY POINT

Techniques to confront players

third KEY POINT

Characters that fall into games

fourth KEY POINT

Learn to stay out of the game

fifth KEY POINT

Conclusion

About the author

Eric Berne was a leading psychiatrist and the author of transactional analysis. His ideas were a real breakthrough in the psychology field.

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Frequently asked questions

What is Games People Play: The Psychology of Human Relationships about?

Games People Play: The Psychology of Human Relationships, authored by Eric Berne, delves into the intricate dynamics of social interactions by categorizing the psychological 'games' people engage in during their relationships. It offers profound insights into the underlying motivations and strategies in everyday conversations, helping readers understand their own actions and those of others.

What are the key takeaways from Games People Play: The Psychology of Human Relationships?

Some key takeaways from Games People Play include recognizing common psychological games like 'The Victim' and 'The Rescuer,' understanding transactional analysis, and enhancing communication skills by becoming aware of these patterns. The book encourages self-reflection and offers tools for healthier relationships.

Is Games People Play: The Psychology of Human Relationships worth reading?

Absolutely, Games People Play is considered a classic in psychology, providing valuable frameworks for understanding human relationships and improving interpersonal communication. Readers seeking deeper self-awareness and enhancing their social interactions will find it particularly beneficial.

How many pages is Games People Play: The Psychology of Human Relationships and when was it published?

Games People Play spans approximately 272 pages and was originally published in 1964. This foundational text has remained relevant for decades, continually attracting readers interested in the psychology of relationships.

Can insight from Games People Play help improve personal relationships?

Yes, the insights from Games People Play can significantly enhance personal relationships by helping individuals identify harmful behavior patterns and improve their communication skills. By understanding the psychological games people play, readers can foster more authentic and fulfilling connections.