You’ll learn
- The greatest challenge in the game creation
- What is the recipe for success?
- Why some developers win and some fall
- Top-tier of the quality boosters
- Is innovation key to game longevity?
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first KEY POINT
Video games are designed to bring pleasure. Their sole purpose is to serve as a pastime that's both educational and enjoyable. The general perception is that video games are always a great experience, and as such, we have come to believe that gamers and game makers alike share in this “fun.”
This notion of video games being “all fun” holds for gamers, even the frustrated ones stuck on a level for days or weeks. But for the game makers, it's not so exciting, and it's backbreaking work. They spend countless hours coding and debugging so you and I can sit back and enjoy a masterfully designed work of art.Outside the coding facet of the gaming world, there is also a more diverse and robust economic angle. Video games have been known to have cultural applications and pop culture representation as well. A video game, like every artwork, is meant to pay a sort of homage to its location, the creator's identity, or simply a semblance of the times when it was created.
The video game also has to make money. But the hours put in for any game involves staff and equipment, which cost a fair amount. So, these costs must be restored by making sales, causing the creators to go into a frenzy, ensuring the game does well in the market.
We won't go ahead of ourselves. You'll learn more as the summary unfolds. This summary is for gamers who want to know what goes on behind the scenes as much as it is for business-minded people looking to make their contributions to the gaming industry.In the following chapters, you will see the enormous amount of work that goes into creating games for people to enjoy. Along the line, you will also gain insights into building your own gaming business if that's something that interests you.
second KEY POINT
At the start of every project, there are a ton of expectations set. Everyone hopes it does well both with the gamers and in the stock market. These “goals” and “targets” are helpful tools to employ if you want your project to excel and enjoy a long and fruitful life. But they can be detrimental as well.

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